The 2010 Mario AI Championship: Level Generation Track
                    
                        
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منابع مشابه
The Mario AI Championship 2009-2012
benchmarks. In reinforcement learning, the choice has long stood between simplistic toy problems such as pole balancing and the Mountain Car, and complex, slow and nonreplicable robot problems. Within the CI/AI in games community, a series of competitions has grown up where competitors submit controllers for modified or reconstructed versions of existing computer games. Using existing computer ...
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ژورنال
عنوان ژورنال: IEEE Transactions on Computational Intelligence and AI in Games
سال: 2011
ISSN: 1943-068X
DOI: 10.1109/tciaig.2011.2166267